![]() Similarly, Linux systems may use "2x" scaling, resulting in DPI value of 192. For example, MSW systems may use 125% or 150% scaling, meaning that they use DPI of 120 or 144 respectively, as baseline DPI value is 96. To the user the DPI is typically expressed using a scaling factor, by which the baseline DPI value is multiplied. ![]() ![]() Using these the contours are much more detailed. First on an original Mac display at 72 dpi, then on a High DPI Display, called "Retina" by Apple with twice as many pixels in both dimensions (144 dpi), thus 4 times the number of pixels on the same surface. This allows to render texts, or geometric shapes in general much more smoothly.Īs an illustration here are two scaled up views of the same text in 11 pt Helvetica using up the same space on screen. pixels, per inch) than the traditionally used values. Many modern displays have way more pixels on the same surface than used to be the norm, resulting in much higher values of DPI (dots, i.e.
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